Hey there,
I have had a couple altitude situations in the past two days that have caused one minor and one medium intensity crashes. So I have a question regarding the best way to get to altitude using GS. I know I could just fly the heli up to 100 or so feet and then press "go" to go to way points, but I am curious as to getting the GS to automatically get you there in tighter situations
Specifically -
If you set a way point that is, say 30 yards away, and you want to be 100 ft before you make your next turn:
1. I am assuming that from launch to the first waypoint the Phantom will not get to 100 ft within 30 yards of travel.
2. If I use stop and turn - and set the hover of the first waypoint to 30 seconds - will the phantom then use the "hover" time to rise to 100 ft?
It's pretty clear (from my second crash specifically) - that if you don't give the craft any time between way points and it hasn't hit altitude by waypoint 1 it will continue to waypoint 2 in a straight line trying to climb to waypoint 2's height. (this is where I ran into trouble - I was lower than desired altitude at waypoint 1 - because there wasn't enough distance to get to altitude in 30 yards - and when it turned to waypoint 2 there was a tree in the way (because I was still too low)
so the above question is really whether setting time to hover at first waypoint will allow the craft to rise to the desired altitude?
I have had a couple altitude situations in the past two days that have caused one minor and one medium intensity crashes. So I have a question regarding the best way to get to altitude using GS. I know I could just fly the heli up to 100 or so feet and then press "go" to go to way points, but I am curious as to getting the GS to automatically get you there in tighter situations
Specifically -
If you set a way point that is, say 30 yards away, and you want to be 100 ft before you make your next turn:
1. I am assuming that from launch to the first waypoint the Phantom will not get to 100 ft within 30 yards of travel.
2. If I use stop and turn - and set the hover of the first waypoint to 30 seconds - will the phantom then use the "hover" time to rise to 100 ft?
It's pretty clear (from my second crash specifically) - that if you don't give the craft any time between way points and it hasn't hit altitude by waypoint 1 it will continue to waypoint 2 in a straight line trying to climb to waypoint 2's height. (this is where I ran into trouble - I was lower than desired altitude at waypoint 1 - because there wasn't enough distance to get to altitude in 30 yards - and when it turned to waypoint 2 there was a tree in the way (because I was still too low)
so the above question is really whether setting time to hover at first waypoint will allow the craft to rise to the desired altitude?