Lots of people use pretty similar cinematic routines. Some I see regularly are
Pick a point of interest. Say a peak of a mountain. Fly pretty far away from it . Then pick a point on the peak and fly directly towards it without any yaw. As if you were going to fly directly into that point.
Get close but not too close.
Now you have 2 video segments. One moving forward and one (through the use of a video editor in post processing) to fly in reverse and away from that point.
Then fly directly over the point of interest and create a point that will be used for the orbit function. Set your radius to a circle of between 75 and 200 hundred feet and fly the orbit while yawing to keep the point of interest centered in shot. Direction of travel does not matter as this too can be altered in post processing.
Also remember that of all the footage that you take lots of it is not used . Turns for example are typically loped off in post and quick cuts are used between straight segments of flying.
Don't use any type of slow transitions (wipes, dissolves, etc) between the segments and people have become so accustomed to fast cuts to maintain pace that it tends to bother the viewer.
Its the careful editing that brings great clips together.